Annapurna Interactive taps Chelsea Hash to lead development studio – The Hollywood Reporter

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Game publisher Annapurna Interactive has tapped industry veteran Chelsea Hash to lead its in-house development studio, which launched in 2020 and is based in Los Angeles.

She will lead the development of Annapurna Interactive’s unannounced new project along with technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environmental artist Nate Grove.

Hash served as game director on 2021’s sci-fi adventure title solar ash from developer Heart Machine, and as Technical Art Lead on What Remains of Edith Finch giant sparrow. Both titles were published by Annapurna Interactive.

“We have worked closely with the folks at Annapurna Interactive for years and it was an exciting next step for us to be able to fit into the team,” Hash said in a statement. “We’re working on a new special experience and can’t wait to reveal more details.”

Annapurna Interactive was founded in 2016 as a division of Megan Ellison’s Annapurna Pictures and is known for publishing titles based on stories from independent game creators.

Its portfolio includes Cardboard Computer’s Kentucky Route Zero: TV Edition, mountains’ Florence, by Luis Antonio 12 minutes and that of Sam Barlow Tell lies. Beethoven and the dinosaurs The artistic escape and Cloisters Interactive’s A memory blue are among the recent titles.


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