Disney should exploit Cuphead’s MDHR studio for a 2D video game

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CupheadThe success of is largely attributed to its focused vision. While the game tells a simple tale of two anthropomorphic cup-brothers tasked with repossessing souls for the devil, its gameplay, aesthetics, and soundscape will appeal to those who enjoy 2D run-and-gun platforming and gaming. traditional entertainment. Cuphead can be tricky at times, but its difficulty reflects an older age where games were designed to squeeze players for every quarter they had at the arcade machine.

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Creators Chad and Jared Moldenhauer said CupheadThe art style, animation, and music are inspired by the 1930s cartoons they watched as children. Warner Bros. Cartoons, Fleischer Studios and Walt Disney Animation Studios are just a few of the groups whose works have inspired Cupheadthe style. Since Disney is one of Studio MDHR’s influences for its escape room game, it would be interesting if Disney turned to the studio to make a game based on one of its beloved franchises.

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Cuphead proves that Studio MDHR has the chops to make a great game

Studio MDHR has spent seven years developing Goblet head. During this time, everyone has worked hard to painstakingly recreate the aesthetic of 1930s cartoons with characters, backgrounds and elements all hand-animated. Although some assets have been digitally colored to save time, everything retains the cartoonishness of yesteryear. To accompany this old-school theme, composer Kristofer Maddigan created a jazz soundtrack suited to the inspired period.

While most modern games try to increase their frame rate as much as possible, CupheadGameplay runs at 60 frames per second while animations run at 24 frames – the standard for American movies. Even with this modest FPS, CupheadRun-and-gun gameplay is precise, unforgiving, and ultimately satisfying. Combining graphics, animations, sounds and gameplay into one cohesive package makes Cuphead stand out among his contemporaries.

Disney’s success in the video game industry

Disney hasn’t had many memorable video games lately. Arguably the best Disney games are those from the 80s and 90s: Aladdin, duck tales, The Lion King – all of which happen to be challenging 2D platformers with memorable 8-bit songs. Some of these games (duck tales in particular) were so beloved that they were remastered for the modern era.

Disney’s most recent video game hits seem centered around the Kingdom Hearts series, even though the Disney-based development studios weren’t involved in their creation. Square Enix is ​​known for developing the series and generally only takes elements from Disney properties and twists them to serve the series’ narratives.

Studio MDHR would be a perfect fit for Disney

Instead of working on remasters and crossovers, Disney would benefit from asking Studio MDHR to make a video game based on one of its properties. Using the same techniques that made CupheadStudio MDHR could create a Disney game that pays homage to the beloved 2D platformers of the 80s and 90s. A game based on an old Disney IP like black and white mickey mouse Where stupid symphony cartoons – animations that inspired Cuphead – would undoubtedly attract the attention of gamers.

Studio MDHR may need to add some color to the game to make the gameplay and aesthetic more appealing to modern audiences, but it’s more than capable of doing that given the dynamic work done to Cuphead. The studio wouldn’t even have to adjust its difficulty curve, as most of Disney’s classic 2D platformers are as uncompromising as Cuphead. Since Studio MDHR is packed with fans of Disney’s past works, many developers would likely jump at the chance to work on an official Disney game.

Cuphead: the delicious last dish is available now via PC, PS4, Switch and Xbox One.

MORE: Cuphead 2 Could Be Years Away


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