PlayStation acquires support studio Valkyrie Entertainment


PlayStation’s parent company Sony Interactive Entertainment has acquired support studio Valkyrie Entertainment, making it their fifth acquisition this year.

Valkyrie Entertainment is best known for supporting the development of titles such as Infinite Halo, God of War and the sequel to come, Forza Motorsport 7, League of Legends, and Middle-earth: Shadow of War.

On his staff TwitterHermen Hulst, boss of PlayStation Studios, said of the acquisition: “Today we announce that Valkyrie Entertainment will join the PlayStation Studios family. The studio will make invaluable contributions to key PlayStation Studios franchises. “

SIE made a number of other significant acquisitions earlier this year. In June, they acquired Housemarque, developer of Return, old Annihilate developers Firesprite, and Bluepoint, the best known developer for Shadow of the colossus and Demon souls redone.

Hulst also did not rule out further acquisitions. In October he said IGN, “We’re always open to building new relationships or bringing people on board internally, but only if we adhere to the quality first mindset and the right kind of innovative content, new experiences, various experiences. “

Hulst also spoke about wanting to provide a diverse range of games to the PlayStation audience. He also said that they “don’t buy teams just to be bigger. We only buy teams because we believe that together we are going to do something that will be even better than if we did. separately. “

More recently, a Bloomberg report said that PlayStation could become a rival to Xbox’s Game Pass. The project is currently called “Spartacus” and should be launched in spring 2022.

In other news, the creator of Silent Hill’s the new studio Bokeh Game Studio unveiled its first game at the Game Awards, Slitterhead.

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