Shack Chat: Which Studio Should Sony Acquire Next?

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As Microsoft and the Xbox team shocked the world last month with the surprise announcement that they would be taking over Activision Blizzard, many wondered how Sony would react to the potential loss of franchises such as Call of Duty or Overwatch. Speculators didn’t have to wait long for a big response from the Japanese console maker. Sony announced last week that it had acquired Destiny developers Bungie.

While the move might not be as big as Activision Blizzard, it still made a big statement and we expect Sony to announce more deals in the near future. We asked our staff who they think should be part of the extended PlayStation family in this week’s edition of Shack Chat.


Shack Chat: Which Studio Should Sony Acquire Next?

Supergiant Games – Ozzie Mejia, Acquisitions Editor

Put down your tomatoes. Listen to me on this.

Of the hundreds of independent game studios, few have been as successful as Supergiant Games. Their games are always excellent, always distinct and different from each other. They are adored by fans and critics. They are one of the most creative forces in gaming. So you’re probably wondering why would I want them to be acquired by corporate giant Sony?

The answer comes from the other story that broke hours after Bungie’s acquisition. I look at the salary Josh Wardle gets from The New York Times for Wordle and I’m like, “You know what? Good for him.” He had an idea, he put a lot of work into it and he gets paid for his efforts. We like to see good people being rewarded for their efforts.

You know who deserves to be rewarded for their efforts? Supergiant Games does. I want Sony to open their checkbook, write a big nine or ten digit number and make sure these wonderful people get paid for their work, past, present and future. More than that, because we’ve seen the creative freedom Sony has given its first-party studios, I’d love to see what Supergiant can come up with and what they can do on a massive budget. A Supergiant title with the monetary reins removed could be something magical and hopefully we’ll see that vision come true.


Supermassive Games – Donovan Erskine, Editor

Until Dawn might be the most underrated PlayStation exclusive of the past decade. Although Supermassive Games would continue to develop and release more choice-based horror games that improved on the formula and were playable on multiple platforms, I longed for a sequel to Until Dawn. If Sony bought Supermassive, they could bring the studio home to where they released their most notable game and give them all the resources they need to deliver an awesome sequel.


Square Enix – Blake Morse, Co-EIC

If you look at the relationship between Square Enix and Sony, that makes a lot of sense. They’ve had a number of titles, including Final Fantasy 7 Remake and Dragon Quest 11, released as timed exclusives on the PlayStation platform. And, to me at least, Sony seems to be embracing JRPGs in a way Xbox never has. Maybe it’s because Sony is a Japanese company? It’s hard to say, but I guess it matters. I think it would be a chance for PS to lean on that JRPG fanbase even more and claim it as its own. If Sony is really serious about new acquisitions, Square Enix seems like a good place to start.


Konami – Sam Chandler, More Metal Gear

I think I’m with Denny on this one. Sony already has Kojima under its wing, so by buying Konami and acquiring all of its IP, we might get another shot at the Metal Gear series. Plus, we could actually dive into another Silent Hill experience. It might also be good to breathe some fresh air in Konami.


Klei – Chris Jarrard, the head is too big for PSVR 2

If I were in charge of Sony, I could take a look at some of the top indie talent publishing games through Steam that hasn’t yet been picked up by Embracer or any of the other growing publishers. One such studio that could do a good job would be Klei. This team has been responsible for some of the best indie releases of the past decade, including Don’t Starve and Griftlands. While Sony has made a lot of case for showcasing and nurturing indie development within the PlayStation ecosystem, the results indicate that it doesn’t work when you look at what Nintendo is doing with the Switch and the trends that continue on Steam.


11-Bit Studios – Bill Lavoy, Co-EIC

I’m opting for something obscure here, mainly because my colleagues took all the most important options, as is their right since they filled in their answers before me. But I think Sony would be wise to go after smaller developers like 11-bit studios. Add to this catalog of great games under your brand and give money to smaller developers to go out and make more great games. 11-bit studios not only make great games, but also important games. This War of Mine told a very important story from a unique angle, and a studio like that would only add value to Sony.


Capcom – TJ Denzer, News Editor

PlayStation went to buy hosting the EVO fighting game tournament in 2021. Mind-boggling, sure, but it’s now in a prime position to solidify itself as a fighting game and competitive FGC platform for the foreseeable future. One way to put the nail in that coffin would be to buy Capcom before any mention of Street Fighter 6.

For better or worse, in my opinion, Street Fighter is still the world’s premier fighting game IP, an easy headliner for most tournaments. There’s also the Resident Evil and Monster Hunter IPs which are each worth millions of dollars on their own before you even consider Capcom’s other solid franchises like Devil May Cry. The company has an extensive catalog, and connecting the fighting game in Street Fighter would create incredible synergy with PlayStation’s already existing ownership of EVO. The more I’ve watched this, the more I think it’s not a question of if Sony makes Capcom a PlayStation Studio, but when.


Capcom-Steve Tyminski, host of Stevetendo, business buyer

Sony buying Bungie raises the question of if Sony bought another company, what would it be? I thought about it and most of my top picks would make a much better acquisition for Nintendo than they would for Sony. That being said, Capcom might make sense for Sony to lean in next. Until recently, Mega Man games were only really released on Sony systems. New Resident Evil games also have homes on Sony systems. If that means we get more Mega Man, then I’m all for it. It could also mean that one of my favorite fighting series, Darkstalkers, might get the love it deserves, with a brand new entry in the series. This one looks like a chimera but who knows what might come back in this crazy world of ours.


Konami – Social Media Master Dennis White

Since a few other staff have already mentioned Capcom, which is my obvious choice for a Sony acquisition, I want to talk about another obvious one in my opinion. Konami has absolutely classic franchises, like Castlevania and Metal Gear. They also own the rights to a series of fighting games that I’d love to see make a comeback with the power of the PS5 being what it is and that’s Bloody Roar! Moreover, it has been almost 20 years since the last Team Silent Silent Hill game was created. The interest is still there and it would be a powerful exclusive for PlayStation, especially if the creative vision and partnership with Kojima is revitalized. Even a proper remake of Silent Hill 2 or 3 by Blupoint, now owned by Sony, would generate a ton of interest. Horror remakes are all the rage with the Dead Space remake on the way. Konami is doing next to nothing with most of its IPs right now, so Sony snagging them would be a huge win and within its budget. I’m crossing my fingers that they will move this power in the future!


Here’s to you guys. Shack staff shared their thoughts. Who do you think Sony will catch next? Who should they enter? Let us know in the comments below!

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