Tomb Raider studio will continue work on Perfect Dark despite being sold by Square Enix


Tomb Raider developer Crystal Dynamics will continue to help develop Microsoft’s big-budget reboot, Perfect Dark, despite the company being sold by publisher Square Enix.

Microsoft’s main Perfect Dark studio, The Initiative, confirmed yesterday that its co-development deal remains in place with Crystal – despite the latter changing hands.

On Monday, Square Enix announced that it was selling its Western development studios – including Crystal Dynamics, Guardians of the Galaxy studio Eidos Montreal, as well as Square Enix Montreal – and IPs such as Tomb Raider, Deus Ex, Thief and Legacy of Kain for just $300 million.

The Initiative, the Santa Monica-based Microsoft team set up to work on the project, has close ties with Crystal. The studio was founded by former Crystal boss Darrel Gallagher and also has Tomb Raider reboot director Daniel Neuburger in its ranks.

Prior to the sale, Crystal Dynamics had confirmed that it was also working on a new Tomb Raider game being made in Unreal Engine 5 – although details were slim on the ground as to when that would appear.

“This new engine translates to next-level storytelling and gameplay experiences, and that’s why we’re thrilled to announce today that we’ve just begun development on our next Unreal Engine-powered Tomb Raider game. 5,” Crystal Dynamics said last month. . “Our goal is to push the boundaries of fidelity and deliver the high-quality action-adventure cinematic experience that fans of both Crystal Dynamics and the Tomb Raider franchise deserve. travel together.”

In a note to the press regarding its soon-to-be-acquired studios, Embracer said it sees “an opportunity to invest” in franchises such as Tomb Raider and Deus Ex – potentially pointing to a new title in the latter series as well. .

In the meantime, Crystal Dynamics is still supporting Marvel’s Avengers (the next character is Jane Foster, well-timed with the new Thor movie).

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